Witcher Modding

I’ve been a fan of the Witcher universe for a long time. Given my goals, naturally, I had to start modding the games.

My latest achievement is the setup of a more complex NPC community.


Before I had for instance created a longer cutscene:


Currently I am designing and implementing a complete quest, with the help of a partner who helps me on the conceptual side. Here are some stills of development:

I’m planning to finish and release this quest as a mod on Nexus Mods this year.


Another project in the works in this realm is a set of planned modding documentation and tools. Having gotten a lot of support by the radish modding tools (with which my mods are made) community, I intend to give something back to them.