#08 On Time (and Overwatch)

Maybe we still have-.. … Time, Dr. Freeman? Let’s talk about time, then. It is a fascinating thing and a subject for many philosophical questions. But this won’t stop me from trying my own take on it. I will present a kind of definition and add some other observations concerning flow/stillstanding, relativity and finally, whereContinueContinue reading “#08 On Time (and Overwatch)”

#03 On Played Games (and Stardew Valley)

Here comes another post. I’ve been doing rather much theory for now, so I figured this time actual design should be more of a topic. But I do want to write at least something theoretical. The played game Last time I used the term “unplayed game” to distinguish between the physical game object existing inContinueContinue reading “#03 On Played Games (and Stardew Valley)”